﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace SimSpike
{
    public partial class frmCoordinatorStart : Form
    {
        public frmCoordinatorStart()
        {
            InitializeComponent();
        }

        private void btnEditJudges_Click(object sender, EventArgs e)
        {
            frmEditJudges editJudges = new frmEditJudges();
            editJudges.Show();
            
        }

        private void btnEditDivers_Click(object sender, EventArgs e)
        {
            EditDiver4 editDiver = new EditDiver4();
            editDiver.Show();
        }

        private void btnCreateNewEvent_Click(object sender, EventArgs e)
        {
            AddCompetition5 addCompetition = new AddCompetition5();
            addCompetition.Show();
        }

        private void button5_Click(object sender, EventArgs e)
        {
            frmLogin login = new frmLogin();
            login.Show();
            this.Hide();

        }

        private void btnStartEvent_Click(object sender, EventArgs e)
        {
            OngoingEvent6 startEvent = new OngoingEvent6();
            startEvent.Show();
            this.Hide();
        }
    }
}
